Erosive wear – Erosive wear involves progressive loss of original material from a solid surface because of mechanical interaction between that surface and a fluid, multi-component fluid, or impinging liquid or solid particles.
Fatigue wear – This is the wear of a solid surface caused by fracture arising from material fatigue.
Fretting wear – This is the wear that arises as a result of fretting which, in tribology, involves a small amplitude oscillatory motion, usually tangential, between two solid surfaces in contact
Frosting – Frosting is a change in color in a restricted area of fabric caused by abrasive wear.
Impact wear – This is the wear because of collisions between two solid bodies where some component of the motion is perpendicular to the tangential plane of contact.
Mar abrasion – Mar abrasion includes permanent deformations that have not ruptured the surface of a coating, but change or mar the appearance of its surface.
Pitting – This is a form of wear characterized by the presence of surface cavities, the formation of which is attributed to processes such as fatigue, local adhesion, or cavitations.
Rolling wear – This includes wear because of the relative motion between two non-conforming solid bodies whose surface velocities in the nominal contact location are identical in magnitude, direction and sense.
Rolling abrasion – This is an abrasion form that takes place when debris or abrasive particles or debris are allowed to “roll” between the surface and a contacting substance.
Scoring – This is a severe wear form that appears as extensive scratches and grooves in the direction of sliding.
Scratching – The mechanical removal or displacement, or both, of materials from a surface by the action of abrasive particles or protuberances sliding across the surfaces. Typically in the form of a line, caused by the relative movement of an object across and in contact with the surface.
Scuffing – This is a wear form that occurs in inadequately lubricated tribo-systems that is characterized by macroscopically observed changes in surface texture with features related to the direction of relative motion.
Sliding wear – This is a kind of wear due to relative motion in the tangential plane of contact between two solid bodies. This is typically recognized by linear grooves that are generated from a reciprocating or unidirectional contact.
Three-body wear – This is an abrasive wear form in which wear occurs due to loose particles generated of introduced between the contacting surfaces.